Project Mirabelle - Blog

More Pre-Alpha 1 assets

Written by ♫Dex, published 2023-09-26

Note: This article was written on 2025-01-03, as a summary of the events happening on Discord back during this development log

After a few weeks, I came back for a short time to create more assets for the game. This included a pole tie animation, the new gag and blindfold systems.

I started on September 23rd by implementing a new pole tie:

Which I added to the outdoors map attempt the same day (as well as adding the small house with the suspension tie to the prototype outdoors map):

Then, on September 25th, I added a "rope gag" asset:

Image of a standing character in a box tie with a rope gag in her mouth

Followed by a cloth gag & cloth blindfold the next day, September 26th:

Image of a character tied to a pole with a cloth gag and blindfold

Work was picking up big time, but I still tried to keep my head into the project on October 10th, by implementing a barrel asset:

Image of a closed barrel in Blender

A barrel perfectly sized to hide a character inside:

Image of the barrel opened, with the character's head visible inside, in Blender Image of the character tied inside of the barrel, in Blender Image of the character tied inside of the barrel with another camera angle, in Blender

However, work would end up turning into the only real "crunch time" I experienced so far which lasted for approximately two months, and I had to put development of Mirabelle on complete pause during that time.