More Pre-Alpha 1 assets
Note: This article was written on 2025-01-03, as a summary of the events happening on Discord back during this development log
After a few weeks, I came back for a short time to create more assets for the game. This included a pole tie animation, the new gag and blindfold systems.
I started on September 23rd by implementing a new pole tie:
Which I added to the outdoors map attempt the same day (as well as adding the small house with the suspension tie to the prototype outdoors map):
Then, on September 25th, I added a "rope gag" asset:
Followed by a cloth gag & cloth blindfold the next day, September 26th:
Work was picking up big time, but I still tried to keep my head into the project on October 10th, by implementing a barrel asset:
A barrel perfectly sized to hide a character inside:
However, work would end up turning into the only real "crunch time" I experienced so far which lasted for approximately two months, and I had to put development of Mirabelle on complete pause during that time.