More small assets
Note: This article was written on 2025-01-04, as a summary of the events happening on Discord back during this development log
After another hiatus, I'm back with a few new assets!
During the April-May period, I used a little time to work on a (nonfunctional) rework of the behavior state system, to both improve handling of the states and also to make the multiplayer easier to manage. This didn't pan out this time, but it migt work.
So, on June 14th, I got inspired by ゼツレッド (Zetsu Red)'s drawing of Kamisato Ayaka in a wooden yoke, and decided to implement my own equivalent prop!
On June 16th, I made a draft version of a new maid-like outfit
![Image of a character with arms tied and wearing a maid outfit](/project-mirabelle-blog/assets/2024-06-19-assets-image-2-maid.png)
And then, I spent a few days on June 18th and 19th to add a bunch of cocoon/webbing-related assets. This required me struggling with Blender's weight painting system until I found a trick to make the auto-weight system work out (by reposing the character, painting the cocoon to that pose, then un-posing the character and relinking it there!)
Note that I'm not yet expecting to add any spiders to the game, and if I do, this would be configurable and optional (with the relevant content warnings!)