Finishing pre-alpha 2 ground animations
Note: This article was written on 2025-01-04, as a summary of the events happening on Discord back during this development log
I worked on the remaining ground animations, implementing the animations for a character that was pushed to the ground then left alone.
First, on April 1st, I started with the animation while laying down free.
I then added a similar animation when her wrists are tied behind her back, making leverage more difficult and requiring a twist.
My main reference for these was simply tying my wrists behind my back, and "feeling" how I moved while I tried standing up.
Then, finally, I added the animation for having both torso and legs tied! For this one, I had to both be a bit safer, laying a blanket on the ground first so I didn't risk falling down too hard, and also holding my hands against a harness instead of tying them.
The resulting animation has been simplified and sped up a bit compared to how I personally fared, as the character is flailing around way less compared to me. Let's say that she seems way more experienced at standing up while fully tied than me. Still, I might revisit this animation and add variants down the line where she struggles way more to stand up!